© 2018 Warber Bros. All Rights Reserved.
Move Over T-Rex. Here Comes The Meg!
Though much of The Meg is played for laughs, in part it’s what makes the movie such an enjoyable bit of entertainment to the tune of $200 million in worldwide box office in its first week, two things are definitely taken very seriously: the action and the titular megalodon, or “Meg” for short.
The movie takes place at a newly minted research station off the coast of China. During their inaugural research assignment, a group of scientists find themselves trapped in deep-sea waters. Enter Jonas Taylor (Jason Statham), an experienced rescue diver brought in to save the crew who then finds himself, with the help of scientist and all-around-badass Suyin (Bingbing Li), saving pretty much everyone.
The movie culminates in a third act arc in which Jonas finds himself in a breathless showdown with the Meg. VFX Supervisor Sue Rowe and her team at Sony Pictures Imageworks (SPI) were tasked with creating the final action sequence which is an impressive feat of kinetic movement, but achieving it wasn’t an easy task.
“We did about 300 shots which is actually not that big, especially for Sony.” Rowe explained. “Many of us on the team had done larger projects, but because it was a computer-generated character and it's all CG underwater... the number of shots is smaller but the challenge is very high.”
Continue reading Marina Antunes' interview with Sue Rowe on our website.
© 2018 MARVEL. All Rights Reserved.
Go Behind the VFX of Ant-Man & the Wasp
Paul Rudd and Evangeline Lilly may be the stars of Ant-Man & the Wasp but the movie has another central player: the VFX.
From a technical standpoint, being able to change your size on the fly is not as easy as simply shrinking and growing the heroes; there are buildings, vehicles and environments to deal with as well.
This Thursday, August 23, join us and Alessandro Ongaro, VFX Supervisor at DNEG, as he takes us behind the scenes on the making of Ant-Man & the Wasp and how he and his team achieved some of the film’s eye popping visuals.
Tickets are now on sale for $12 each or $10.80 each for groups of 5 or more. Note that group pricing is only available via online purchase.
||Thursday, August 23 @ 7:00 pm (doors open at 6:30 pm)
||$12 // Groups (5+): $10.80*
* Group pricing only available through on-line advance sales
Admission includes GST.
||Roundhouse Community Centre
181 Roundhouse Mews (@ Davie & Pacific)
|Info & tickets:
SIGGRAPH Celebrates Largest Vancouver Edition
SIGGRAPH’s return to Vancouver marked the third time the conference has paid a visit to the city and it also proved to be the most successful edition in Vancouver yet!
The conference, which took place August 12 to 16 at the Vancouver Convention Centre, say more than 16,500 attendees from 87 countries including China, France, Germany, Japan, Mexico, South Korea, New Zealand, and the United Kingdom.
This year’s event included nearly 1,000 speakers and featured close to 700 papers, courses, lectures, installations and experiences shared. In addition, the Exhibition played host to nearly 160 diverse companies on the show floor, as well as installations in the Experience Hall and the brand-new Immersive Pavilion, which featured a VR museum, Vrcade, Village, and the Computer Animation Festival VR Theater.
All in all, SIGGRAPH 2018: Generations was a huge success, read all about it, and we can’t wait for their return in the future!
Regular Submission to SPARK ANIMATION 2018 Closes Monday!
Submissions to SPARK ANIMATION 2018 close August 27 and the burning question remains: have you sent us your project yet?!
Get in on the action and help us celebrate the 10th anniversary of SPARK ANIMATION by partaking in this year’s festival which runs October 25 to 28, 2018!
Whether you're an independent filmmaker, a big studio, or a student; whether you’re making commercials, PSAs, music videos, experimental shorts or any other type of animated project, we want to see what you’ve got!
Regular submission deadline is next Monday, August 27, 2017 while the extended deadline is September 10, 2018.
For additional submission guidelines, information and to submit your project, visit our FilmFreeway festival page.
With hundreds of submissions spanning the world, SPARK ANIMATION is proud of the diversity of projects it receives and programs. The programming team makes every effort to ensure a blend of traditional and CG animation but we need your help! Help us spread SPARK ANIMATION further by sharing the submission page with friends, colleagues and on social media! Don't forget to hashtag your posts #SPARK2018!
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